TurnZero

ConquerRPG

A fitness role-playing game by TurnZero LLC. In development, with a private test group.

ConquerRPG battle screen showing The Hollow Choir, a hooded boss in a cathedral, with its health bar at 76 percent.
A story boss, three-quarters of the way down.

ConquerRPG turns the exercise you already do into a fantasy campaign. You don't tap to attack. You go for a run, lift, ride, or walk, and the game reads that effort and turns it into damage against the boss in front of you. Train consistently and your character grows with you.

Workouts are your attacks

Every workout you record becomes a strike against the current boss. Time in higher heart-rate zones hits harder, and daily steps count too. The Codex keeps the full history: what you did, and the damage it dealt.

Damage dealt to the boss, broken down by attribute, above a list of recent strikes: an outdoor run, strength training, and an outdoor walk.
Damage by attribute, and the workouts that dealt it.
The Codex history tab listing recent workouts with duration, calories, and damage for each.
The Codex: every workout and its damage.

Every workout has a role

Each workout type maps to the game's five attributes (Might, Mana, Grace, Dexterity, and Vigor) and to a class: Barbarian, Mage, Cleric, Rogue, or Wayfarer. Bosses have weaknesses and resistances, so the way you train changes how hard you hit.

The Arsenal tab showing workout types such as alpine skiing, archery, and badminton, each split across attributes and tagged with a class.
Workout types, mapped to attributes and classes.
Boss detail sheet for The Hollow Choir showing its health, a line of lore, a weakness to Grace, a resistance to Mana, and loot awaiting.
Weak to Grace, resistant to Mana.

Campaigns and parties

Bosses come in campaigns: a chain of story fights, each with its own art, lore, and loot. Fight solo, or form a party of up to four with friends and bring a boss down together.

A defeated story boss, The Switchback Griffin, showing party damage dealt, the loot claimed, and the two co-hunters who fought it.
A boss brought down by a party, and the loot it dropped.

Gear and character

Your character wears what you earn. Gear comes in five rarities, from Common to Legendary, and each piece rewards a way of training, like extra progress for longer Grace workouts or more consistent Dexterity weeks.

The loadout screen showing an illustrated Berserker character in spiked armour holding a large axe, with equipped weapon and shield below.
Your character and loadout.
The Armory inventory listing gear such as the Dawnwell Pendant, Apprentice Wand, and Nightrunner Hauberk, each with rarity and training bonuses.
The Armory: gear with training bonuses.

Health data

On iPhone, ConquerRPG reads workouts, heart rate, steps, and sleep from Apple Health, and only after you grant permission. A Vitals view shows you what the game sees. We use that data to run the game and nothing else: no advertising and no data sales. You can revoke access at any time in the Health app. The details are in our privacy policy.

The Vitals activity tab showing move, exercise, and stand rings with today's calories, exercise minutes, distance, and steps.
The Vitals view, from Apple Health.

Details

Developer
TurnZero LLC
Platforms
iOS first; Android in development
Sign in
Sign in with Apple or Google
Status
In development, private testing
Support
turnzero.dev/support

We'll announce availability on this page when ConquerRPG reaches the App Store. To ask about joining the test group, email hello@turnzero.dev.