ConquerRPG
ConquerRPG turns the exercise you already do into a fantasy campaign. You don't tap to attack. You go for a run, lift, ride, or walk, and the game reads that effort and turns it into damage against the boss in front of you. Train consistently and your character grows with you.
Workouts are your attacks
Every workout you record becomes a strike against the current boss. Time in higher heart-rate zones hits harder, and daily steps count too. The Codex keeps the full history: what you did, and the damage it dealt.
Every workout has a role
Each workout type maps to the game's five attributes (Might, Mana, Grace, Dexterity, and Vigor) and to a class: Barbarian, Mage, Cleric, Rogue, or Wayfarer. Bosses have weaknesses and resistances, so the way you train changes how hard you hit.
Campaigns and parties
Bosses come in campaigns: a chain of story fights, each with its own art, lore, and loot. Fight solo, or form a party of up to four with friends and bring a boss down together.
Gear and character
Your character wears what you earn. Gear comes in five rarities, from Common to Legendary, and each piece rewards a way of training, like extra progress for longer Grace workouts or more consistent Dexterity weeks.
Health data
On iPhone, ConquerRPG reads workouts, heart rate, steps, and sleep from Apple Health, and only after you grant permission. A Vitals view shows you what the game sees. We use that data to run the game and nothing else: no advertising and no data sales. You can revoke access at any time in the Health app. The details are in our privacy policy.
Details
- Developer
- TurnZero LLC
- Platforms
- iOS first; Android in development
- Sign in
- Sign in with Apple or Google
- Status
- In development, private testing
- Support
- turnzero.dev/support
We'll announce availability on this page when ConquerRPG reaches the App Store. To ask about joining the test group, email hello@turnzero.dev.







